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Introducing ZBrush 4 Introducing ZBrush 4
Author: Eric Keller

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Sales Rank: 107,870
Publication Date: March 8, 2011
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3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Author: Andrew Gahan

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Publication Date: July 1, 2011
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Digital Art Masters: Volume 6 Digital Art Masters: Volume 6
Author: 3DTotal Team

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Publication Date: July 5, 2011
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Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
Author: Adam Watkins

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Publication Date: July 21, 2011
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Introducing Mudbox Introducing Mudbox
Author: Ara Kermanikian

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Publication Date: July 26, 2010
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Digital Art Masters: Volume 7 Digital Art Masters: Volume 7
Author: 3DTotal Team

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Publication Date: July 17, 2012  (In 58 Days)
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Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
Authors: Steve Warner, Kevin Phillips, Timothy Albee

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Publication Date: June 29, 2007
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Poly-Modeling with 3ds Max: Thinking Outside of the Box Poly-Modeling with 3ds Max: Thinking Outside of the Box
Author: Todd Daniele

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Publication Date: October 15, 2008
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Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya
Author: Adam Watkins

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Publication Date: February 23, 2012
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Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Training Guide Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Training Guide
Author: Autodesk

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Publication Date: July 9, 2009
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